No Rest for the Wicked Receives Substantial Early Access Update
Moon Studios, the developers behind the critically acclaimed Ori series, have released a major update for their latest project, No Rest for the Wicked. This early access action RPG has received a significant overhaul, focusing on improving the endgame experience and overall combat mechanics.
Crucible 2.0: A New Roguelite Experience
The centerpiece of this update is the revamped Crucible mode, which has been transformed into a full-fledged roguelite experience:
- Nearly doubled in size
- New art themes for all Crucible rooms
- Deeper randomization for increased replayability
- Introduction of the Echos boon system
- Earlier unlock, now available upon reaching Sacrament
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A valiant struggle against menacing foes, capturing the essence of intense challenges in the revamped Crucible mode |
Combat Enhancements
The update brings a more visceral feel to the game's already deliberate combat system:
- New visual and gameplay effects: rip, tear, shatter, and shred
- These effects aren't just cosmetic - they introduce new tactical options for overcoming difficult encounters
New Content and Improvements
- Introduction of the Gloam - a new fungal enemy faction
- Exceptional Items: a new tier of gear for further character enhancement
- Expanded areas: Black Trench and Nameless Pass have been revised with new paths
- Stray animals added to Sacrament for players to interact with (and pet!)
- Steam Deck verification
Performance and Quality of Life
Moon Studios has addressed several issues reported by early access players:
- Multiple bug fixes
- Performance enhancements
- Gameplay tweaks for a smoother experience
This update marks a significant step forward for No Rest for the Wicked, addressing player feedback and expanding on the game's unique take on the ARPG genre. With its focus on deliberate combat, extensive customization options, and now a robust endgame system, the game is shaping up to be a strong contender in the action RPG space.
Moon Studios has promised to release a roadmap for future updates soon, indicating their commitment to continued development and improvement of No Rest for the Wicked throughout its early access period.