The team behind the acclaimed Metro series has emerged with a new identity and an exciting new project. The Ukrainian studio formerly known as 4A Games Ukraine has rebranded as Reburn and announced their first original IP - a cooperative sci-fi first-person shooter titled La Quimera that promises to blend narrative-driven gameplay with high-tech combat in Latin American settings.
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A striking robotic figure from Reburn's new project, La Quimera, showcasing advanced technology and sci-fi aesthetics |
Studio Rebrand and Independence
Reburn represents the evolution of what was formerly 4A Games Ukraine. Following political instability in Ukraine beginning in 2014, part of the original 4A Games team relocated to Malta, while others remained in Ukraine. After successfully collaborating on Metro Exodus, released in 2019, the two studios grew large enough to pursue separate projects. The Malta office was acquired by Embracer Group, while the Ukraine office remained independent, securing separate investment to develop its own intellectual property. Though now separate entities, both studios retain access to the proprietary 4A Engine technology that powered the Metro series.
La Quimera's Setting and Premise
La Quimera transports players to a futuristic Latin American setting that combines dense jungle environments with a sprawling megalopolis. Players will take on the role of a mercenary working for a struggling private military company (PMC), equipped with customizable exosuits that appear to draw inspiration from games like Crysis. The narrative and world-building come from an unexpected creative partnership with acclaimed film director Nicolas Winding Refn (known for Drive and The Neon Demon) and writer E.J.A. Warren, promising a unique blend of Latin American folklore with advanced weaponry and technology.
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An interaction between a human and a robotic character in La Quimera, reflecting the game's narrative-driven gameplay and futuristic themes |
Gameplay Evolution
While Reburn's Metro heritage is evident, La Quimera represents a significant departure from the claustrophobic, survival-horror atmosphere of their previous work. Where Metro emphasized resource scarcity and close-quarters combat in tight underground tunnels, La Quimera appears to favor more open environments and longer-range engagements. The game supports both solo play and cooperative gameplay with up to three players total, suggesting a more action-oriented experience.
Visual and Weapon Design
Early glimpses of La Quimera reveal a visual aesthetic that combines lush jungle environments reminiscent of Crysis with high-tech weaponry that draws comparisons to Cyberpunk 2077, Titanfall, and System Shock. The firearms appear to be chunky, computerized weapons with digital sights, representing a futuristic arsenal that contrasts sharply with the makeshift, fragile weapons of the Metro series. The exosuits and armor systems further emphasize the game's sci-fi elements, potentially offering players enhanced mobility and combat capabilities.
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A character equipped with mechanical arms, embodying the advanced technology and aesthetic of La Quimera's gameplay world |
Release Timeline
While no specific release date has been announced for La Quimera, Reburn has indicated that more information will be revealed in the coming months. The game is already available to wishlist on Steam, suggesting that development is well underway. For fans of the Metro series curious about this new direction, or players interested in cooperative sci-fi shooters, La Quimera represents an intriguing evolution from a studio with a proven track record in atmospheric first-person shooters.
Studio Leadership
Dmytro Lymar, founder and CEO of Reburn, expressed pride in the studio's new project, noting that La Quimera builds upon their experience crafting narrative-driven shooter games for the Metro series. The team appears eager to showcase their ability to create compelling shooter experiences outside the post-apocalyptic Russian setting that defined their previous work, while still maintaining their commitment to detailed environments, memorable characters, and immersive storytelling.